No, not really, here's why: it was based on everyone else's usage vs just my own.
Earlier this year, I saw blue for the first time & thought, "Wow, that's cool, I've never seen blue before!" And through some of the projects I was working on, it managed to get to green. I was so excited.
That's where the novelty & fun ended for me. I was just barely hovering at the green level right around the #240-250 mark **for the rest of the year. No matter how active I was on the site, there was always someone who was more active the next day & bumped me right back down to blue (I dropped quite a few #s the week I caught a cold & needed to sleep all day). It was irritating that I couldn't keep my own, individual level based on a set activity point number reached for the year (instead of based on everyone else's usage, that part sucked).
I literally only came in this morning on Jan 1, 2021 to see if I lost that green on the very last day of the year, or if I miraculously managed to keep it. I did keep green, YAY! I vouched never to attempt to reach green again because it was such a negative experience for me. I only wanted to use the page for specific things, not just clicking around aimlessly looking at the same stats I looked at the day before, so for me, holding that position was not easy.
I would like to see the badges work more like the gems in geocaching, where using PGC once or getting the minimum # of points gives you bronze, x number of points gives you silver, and so on (ie: x number of points sapphire, x number diamond). That way there is a challenging but still reasonable goal to reach. Then once you get it, YOU KEEP IT. It doesn't ever drop to a lower gem, it only goes higher. Getting bumped down by the folks who were in the tier above me on a regular basis was frustrating as heck! So unless this comes back as a standardized, "reach x points for ruby badge" system, I say good riddance.