Difference between revisions of "Challenge difficulty"

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==How is it calculated?==
 
==How is it calculated?==
Basically the ''Challenge difficulty'' tells us what proportion of [[Geocacher]]s fulfill a challenge or not. The rating is an integer between 0 and 100, but should not be confused with percent. First off it's important to understand that the automatic challenge checker runs aren't automatically executed on the average [[Geocacher]], but more likely on the more hardcore [[Geocacher]]s. It's primarily executed on [[Geocacher]]s with more finds, regular users of [[Project-GC]] and also [[Paid membership|paid members]] of the site.
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Basically the ''Challenge difficulty'' tells us what proportion of [[Geocacher]]s fulfill a challenge or not. The rating is an integer between 0 and 100, but should not be confused with percent. First off it's important to understand that the automatic challenge checker runs aren't automatically executed on the average [[Geocacher]], but more likely on the more hardcore [[Geocacher]]s. It's primarily executed on [[Geocacher]]s with more finds, regular users of [[Project-GC]] and also [[Paid membership|paid members]] of the site. With this in mind we know that the result isn't representing the average geocacher, on the other hand, challenges generally aren't targeting the average geocacher either.
  
Then the [[Geocacher]]s the checker has been run on is divided into three categories:
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The [[Challenge checker]] results are dividing into three categories:
 
* Region - [[Geocacher]]s that are determined to live in the same '''region''' as the [[Challenge]] itself.
 
* Region - [[Geocacher]]s that are determined to live in the same '''region''' as the [[Challenge]] itself.
 
* Country - [[Geocacher]]s that are determined to live in the same '''country''' as the [[Challenge]] itself, but not in the same region.
 
* Country - [[Geocacher]]s that are determined to live in the same '''country''' as the [[Challenge]] itself, but not in the same region.
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Then the difficulty is calculated as '$difficulty = (3*$worldPercent + 5*$countryPercent + 10*$regionPercent + $findsPerDay) / (3+5+10+1)'.
 
Then the difficulty is calculated as '$difficulty = (3*$worldPercent + 5*$countryPercent + 10*$regionPercent + $findsPerDay) / (3+5+10+1)'.
  
It should also be noted that there are usually more cached checker runs in the system from more local [[Geocacher]]s than from those living far away.
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It should also be noted that there usually are more cached [[challenge checker]] results in the system from more local [[Geocacher]]s than from those living far away.
  
 
==Example==
 
==Example==

Revision as of 11:26, 14 June 2021



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Reason: example not using findsPerDay


What is it?

For every Challenge checker in the system there is a Challenge difficulty calculated. The difficulty is based on on how many Geocachers fulfill the challenge or not. Project-GC is running Challenge checkers in the background for tens of thousands of Geocachers, this process is a part of the Auto-Challenge-Checker System. The result of these runs is used to calculate the Challenge difficulty.

How is it calculated?

Basically the Challenge difficulty tells us what proportion of Geocachers fulfill a challenge or not. The rating is an integer between 0 and 100, but should not be confused with percent. First off it's important to understand that the automatic challenge checker runs aren't automatically executed on the average Geocacher, but more likely on the more hardcore Geocachers. It's primarily executed on Geocachers with more finds, regular users of Project-GC and also paid members of the site. With this in mind we know that the result isn't representing the average geocacher, on the other hand, challenges generally aren't targeting the average geocacher either.

The Challenge checker results are dividing into three categories:

  • Region - Geocachers that are determined to live in the same region as the Challenge itself.
  • Country - Geocachers that are determined to live in the same country as the Challenge itself, but not in the same region.
  • World - All others

For each category a percentage of how many fulfill the Challenge is calculated. Then the results for each group is weighted different in the calculations, basically a list is created and the percentages are added into that list. A fourth factor is also added into the mix, the number of finds per day.

The number of finds per day isn't used as the raw number itself, but rather as '(1-($numFinds/$daysOld))*100'.

Then the difficulty is calculated as '$difficulty = (3*$worldPercent + 5*$countryPercent + 10*$regionPercent + $findsPerDay) / (3+5+10+1)'.

It should also be noted that there usually are more cached challenge checker results in the system from more local Geocachers than from those living far away.

Example

  • The Challenge is placed in Texas, United States.
  • 80% of the Geocachers in Texas fulfill it.
  • 40% of the Geocachers in the other states of the United States fulfill it.
  • 30% of the Geocachers in the rest of the world fulfill it.
  • Then to weigh these differently using coefficients a sum is created like this: 3*80+5*40+10*30.
  • This sum is then divided by 18 (3+5+10).
  • The Challenge difficulty ends up being 740/18 = 41.11, which is rounded down to 41. The values are always rounded down to the closest integer.