Change History
Discuss your script development with others (bugs, optimizations, methods ...)
Changed By: arisoft
Change Date: January 29, 2018 04:10PM
Re: My trail / Cache chain
ganja1447 Wrote:
-------------------------------------------------------
> Found another issue. It's something I didn't think
> about myself. Maybe you did.
I have not thought about limiting the area with other means than the chain itself. What I have though is a method, how to add some concave parts to the polygon, but here things are more or less about pattern recognition and goes too complicated.
> In theory I could return the polygon as well, but
> it's likely to have a million vertices, so it's
> probably not worth it, would be to expensive to
> plot it. Any thoughts? Worth spending time on?
In this particular case it could be used, but generally, to qualify to a challenge, you practically need on an arbitrary limit. If it happens that the limit is too low, as it is this case, you just rise the limit until it is appropriate.
Original Message
Author: arisoft
Date: January 29, 2018 04:08PM
Re: My trail / Cache chain
ganja1447 Wrote:
-------------------------------------------------------
> Found another issue. It's something I didn't think
> about myself. Maybe you did.
I have not thought about limiting the area with other means than the chain itself. What I have though is a method, how to add some concave parts to the polygon, but here things are more or less about pattern recognition and goes too complicated.
> In theory I could return the polygon as well, but
> it's likely to have a million vertices, so it's
> probably not worth it, would be to expensive to
> plot it. Any thoughts? Worth spending time on?
In this particular case it could be used, but generally, to qualify to a challenge, you practically need on arbitrary limit. If it happens that the limit is too low, as it is this case, you just rise the limit until it is appropriate.