[Cancelled] GC6KY4K 2.0 D & T Average at least 500 finds June 23, 2016 01:49AM |
Registered: 7 years ago Posts: 78 |
Re: GC6KY4K 2.0 D & T Average at least 500 finds June 23, 2016 08:42AM |
Moderator Registered: 8 years ago Posts: 154 |
Re: GC6KY4K 2.0 D & T Average at least 500 finds June 23, 2016 04:41PM |
Registered: 7 years ago Posts: 78 |
Re: GC6KY4K 2.0 D & T Average at least 500 finds June 23, 2016 05:54PM |
Moderator Registered: 8 years ago Posts: 659 |
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Not finding caches: design that limits or punishes any element of finding caches. Examples: Challenges that require ratios in finds; such as 10% of finds must be Attended logs, challenges that require finding only some particular type for over time, as 100 consecutive Mystery finds.
Re: GC6KY4K 2.0 D & T Average at least 500 finds June 23, 2016 07:15PM |
Registered: 7 years ago Posts: 78 |
Re: GC6KY4K 2.0 D & T Average at least 500 finds June 24, 2016 05:17AM |
Registered: 7 years ago Posts: 78 |
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A personal side note (as a player, and not wearing my reviewer hat), my player account has 6200+ finds. Average D: 1.61 Average T: 1.78. I don't have time to punch the numbers, but to get BOTH above 2.0 would require that I never find anything below 2.0 / 2.0 for quite a long time into the future, and over hundreds of finds or more. THAT, is the basis for the statement above from the guidelines. "design that limits or punishes any element of finding caches."
Hope that helps,
Don / Christopher Pike
volunteer reviewer
Re: GC6KY4K 2.0 D & T Average at least 500 finds June 26, 2016 04:16AM |
Registered: 8 years ago Posts: 1,848 |